The main story of the game focuses on a second war between the UN-backed Global Defense Initiative (GDI) and the cult-like Brotherhood of Nod, both seeking to rule over an Earth which is undergoing rapid ecological collapse. It featured new semi-3D graphics, a more futuristic sci-fi setting, and new gameplay features such as vehicles capable of hovering or burrowing. The game is the sequel to the 1995 game Command & Conquer. Even if nobody believes what I said over on the LEGION talkpage, the whole Logarithmically Engineered thing will not be found by anyone anywhere in the canon material, so it shouldn't be in the article.1999 video game Command & Conquer: Tiberian SunĬommand & Conquer: Tiberian Sun is a 1999 real-time strategy video game developed by Westwood Studios, published by Electronic Arts, and released exclusively for Microsoft Windows on August 27, 1999. It's just too crazy to let it sit on this article.
Removed Logarithmically Engineered Governing Intelligence of NodĬontrary to what I said on the LEGION talkpage, I removed reference to what LEGION stands for here. This last paragraph by the way refers to the final Nod movie in FS, where Kane and CABAL are linked (Kane's body being in a stasis chamber of some kind). CABAL was not created by GDI - EVA was and Nod stole an EVA unit during the Firestorm crisis.įurthermore, CABAL would not infiltrate his own cyborg production facility. Sorry, but I had to do a rollback because what you wrote is just not correct. If you stand still in C&C renegade in the temple of nod you can hear a voice say (the titel), that means cabal was already in the first tiberium war. Warning Computer Assisted Biologically Augmented Lifeform damaged Plus, it would have been just plain strange to talk to yourself, and would open up a secondary can of worms involving why don't you just move, why do you have to order yourself to move. Also remember that the cyborg commando did not bring any extensive command equipment with him on that truck, as it would have been visible, and it is not shown. I assume you are not talking to yourself since 'You' are supposed to be Slavik- note that in the briefing, CABAL mentions that it is 'you' who are trapped in Prison. Unless of course this is supposed to be the voice in your head or you talking to yourself :-) CABAL's voice also lets you know when your base is under attack and stuff. The commands from the player are routed through CABAL, because he is the all-coordinating AI. This implies that the player is assuming the role of CABAL. Slavik (Unit on Battlefield, Nod mission: Villanness in Distress):